static func getCharaData():
	var locale = TranslationServer.get_locale()
	var name = {
		"zh_CN": "易碎贪婪",
		"en": "Fragile Greed",
		"ja": "壊れやすい欲"
	}

	var info_zh = "使得持有者在击败敌人时能得到额外金币。\n这个装备十分脆弱，如果它的持有者被杀死就会损坏。"
	var info_en = "Allows the holder to get extra gold coins when defeating the enemy.\nThis equipment is very fragile and will be damaged if its holder is killed."
	var info_ja = "敵を倒したときに、所有者が追加の金貨を獲得できるようにします。\nこの機器は非常に壊れやすく、ホルダーを倒すと損傷します。"

	var info_text = {
		"zh_CN": info_zh,
		"en": info_en,
		"ja": info_ja
	}

	return {
		"NAME": name[locale],
		"INFO_TEXT": info_text[locale]
	}